“A lot of it is based on having worked on movies for many years,” says DreamWorks animator turned game developer Lionel Gallat of the art and world design of his debut game, & #8203;Ghost of a Tale. …

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Source:: http://www.gamasutra.com/view/news/317765/How_an_exDreamWorks_animator_imbued_Ghost_of_a_Tale_with_character.php


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